02-29-2012, 06:49 PM
Blizzard Entertainment announced today that it's reducing the size of its worldwide workforce by 600 employees, a massive decrease for a company that reported 4,600 employees as recently as 2009. However, approximately 90 percent of the reduction will come from areas not directly related to game development, according to the company, limiting the impact on current projects. The company remains committed to shipping multiple games this year including Diablo 3, Blizzard DOTA, expansions for Starcraft 2 and World of Warcraft. The reduction was likely focused on the customer service department, which has reportedly been streamlined thanks to automation of many common support tasks.